Who We Are:
Hello! We’re Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.
We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.
Oh, almost forgot to mention that we’re currently making the next BioShock!! I know, right? Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.
What We Are Looking For:
Someone to spearhead the development of a pillar or two of our AI Systems in a strongly narrative and systemic game. We have high ambitions for tying AI and storytelling together and it will be your responsibility to crystalize that ambition around several AI systems. You will be in close collaboration with Design leadership to flush out the designs and finalize the implementations for an urban crowd system and the systemic tribal ecology of a sometimes hostile AI. You will lead the engineering side of those objectives. You will also be expected to help push our conception of what is possible in this arena doing as much to advance the ambition as you will attempt to build it.
Who We Think Will be a Great Fit:
We think we are trying some new and ambitions things with AI in this game and we want someone comfortable with pushing the state of the art and experimenting with unproven ideas. We are looking for someone who believes in an iterative, experimental approach to game development. You should be able to move comfortably between design and engineering both collaborating and communicating ambition and limitations.
What You Will Do:
If all of this sounds as exciting to you as it is to us, we’d love to meet you. Join us in creating worlds that move people.