Position Description

Senior Material Artist
Location Hangar 13 (Czech Republic)
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JOB TITLE:         Senior Material Artist

LOCATION:         Prague or Brno, Czech Republic

FUNCTION:         Art/Animation

REPORTS TO:     Art Director

CONTRACT:        Perm


What We Need:
Hangar 13 is looking for a Senior Material Artist to help create stunning and realistic materials to use within our high-end real-time engine. We would like to hire a talented colleague with artistic and technical knowledge to show strong attention to detail focusing on believability and overall esthetic composition. Motivated Artist with strong portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques. This is an amazing opportunity to work side-by-side with great talent at Hangar 13’s Brno team location.


What You Will Do:

 

  • Produce high quality benchmark textures/materials using Substance Designer
  • Oversee and develop material library
  • Collaborate in designing, implementing and maintaining material pipelines
  • Work in partnership with Art, Technical artist and Engineering team to develop advanced proprietary shader and material technology
  • Match art styles defined by the art director/concept art

 

Who We Think Will Be A Good Fit:

 

  • 3+ years of experience as a Material or Environment Artist with at least one shipped 1+ AAA title
  • In- depth understanding of procedural texturing techniques.
  • Deep understanding of PBR rendering and material, surface / light interactions.
  • Knowledge of color composition, color theory and materials.
  • Thorough knowledge and proficiency with Substance Designer and Photoshop. 
  • Experience with 3D graphics programs (Maya/3ds Max/ZBrush).
  • Strong modelling and sculpting skills and experience baking textures from high res meshes.
  • Exceptional communication skills and the ability to communicate and collaborate across multiple locations effectively.
  • Strong ability to learn new areas of development

 

Nice to Have:

 

  • Experience with photogrammetry
  • Strong traditional drawing/painting skills
  • Experience with some tracking/scheduling tool (Hansoft, Jira, Shotgun, Trello, etc.)

 

 

Who We Are:


Hangar 13 is the internal 2K development studio behind the award-winning Mafia III. The studio is comprised of industry veterans drawn from a diverse range of studios, who have collectively shipped hundreds of titles across a wide variety of genres. Though we hail from all over the world, and our backgrounds are wildly different, one thing binds us all together – the belief that “Every Player’s Story is Unique.”

Hangar 13 is based in four locations: Novato (California), Brighton (UK), and Brno & Prague (Czech Republic). We are currently hard at work on our next AAA titles.

Brno:

Located in the south-east part of the Czech Republic, just a 2-hour drive from Prague, 3 hrs from Budapest and a mere 90 minutes from Vienna, surrounded by vineyards from the south-east and highlands from the north-west, Brno is a comfortable place to live and work. The Czech Republic´s second largest city offers everything you need without the big city rush - modern architecture, perfect cuisine, award-winning bars, and diverse countryside.

Prague:

Located in the heart of Europe, with it's historical centre and magic energy, Prague is one of the world's most stunning cities. The Hangar 13 office is based in the city centre, just a few minutes from the Old Town and its famous astronomical clock. Cultural events, vibrant nightlife, sports and leisure time activities, beautiful nature - all just a few steps away.

If you are interested in this job opportunity, send us please your CV in English, a short letter of motivation also in English with an explanation why you are interested in this particular job, and a link to your online portfolio/website with your current work.
Email: jobscz@hangar13games.com

 

 

 

 

 

 

 

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