Position Description

3D Vehicle Artist
Location Hangar 13 (Czech Republic)
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This role is located in Brno, Czech Republic.

We are looking for a talented Vehicle Artist to join our team and bring expertise, motivation, and a mature skill set. S/he defines, develops and maintains high-end-run game vehicles. The 3D Vehicle Artist contributes to creation of high-poly and low-poly models and textures (whole vehicles derived from the concept of drawings and reference photos), and  makes sure that individual parts are functional.


  • Precise creation of the best possible high-poly and low-poly 3D vehicle and other assets (complex mechanical elements and crash objects)
  • Adaptation to the concept and style of the project
  • Keep the finished models working
  • Cooperation with the teams of coders and game designers during the process of implementation with the aim of ensuring the optimal use of polygons, shaders, and textures
  • Self-education in terms of graphics and keeping track of latest trends in the discipline


  • Portfolio demonstrating strong artistic abilities
  • Secondary school or university degree at Graphic Arts or equivalent demonstrated experience and knowledge
  • Good knowledge of 3D Studio Max (or other robust 3D software) and Photoshop
  • Good knowledge of 3D art creation of vehicles on consoles and PC
  • General knowledge of artistic and technical standards for construction of vehicles in games
  • Minimum one year of experience in game industry
  • Communicative knowledge of English


  • Experience with Substance Painter and Substance Designer
  • Experience with high-poly modeling in ZBrush
  • Experience with some tracking/scheduling tool (Hansoft, Jira, Shotgun, Trello, etc.)
  • Interest in developing video games
  • Knowledge of video games


  • Artistic talent
  • Team player
  • Ability to work well under tight deadlines
  • Ability to learn quickly and use specific in-house tools
  • Ability to estimate the time necessary to finish the work
  • Sense of detail and proportions
  • Thoroughness
  • Proactive approach
  • Willingness to continuously develop his/her skills


  • Friendly and informal work environment
  • Attractive work on globally famous AAA games in a successful company for one of the biggest publishers
  • Access to the most up-to-date SW/HW and technologies
  • Flexible working hours
  • Support for professional skills development
  • Games and consoles to borrow
  • Employee benefits (sick days, meal vouchers, refreshment at work, multisport card)
  • Company events for the employees

If you are interested in this opportunity, please send us your CV and portfolio.

E-mail: jobscz@hangar13games.com

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