Position Description

Senior Character Artist
Location Hangar 13 (Czech Republic)
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SENIOR CHARACTER ARTIST



This role is located in Brno, Czech Republic.


We are looking for a talented Senior Character Artist to join our team and bring expertise, motivation, and a mature skill set. S/he defines, develops and maintains high-end-run game characters. The Senior Character Artist works closely with Lead Artist, Lead Animator and Art Director, and also with animators and cutscene editors to create the best possible impression in the final game.

We use latest technologies so that our artists can precisely express their intentions. Together, we try to make our characters come alive and believable so users have riveting experience from playing our games.


Responsibilities: 

  • Create the best possible highpoly and lowpoly 3D character models from concept art and reference materials, character textures and shaders, clothing, hair, and styling
  • Adapt to the concept and style of the project
  • Collaborate with animators and cutscene editors
  • Keep the finished models working
  • Self-education in terms of graphics and keeping track of latest trends in the given discipline
  • Supervising and training less experienced colleagues
     

Requirements:

  • Impressive portfolio demonstrating strong artistic abilities
  • Secondary school or university degree at Graphic Arts or equivalent demonstrated experience and knowledge
  • Excellent knowledge of Maya (or 3ds Max), ZBrush, Substance Painter, and Photoshop
  • Excellent knowledge of human anatomy, facial expressions, ability to capture personality
  • Excellent knowledge of sculpting, drawing or painting in the classic technique
  • Minimum three years of experience in game industry and at least one released project
  • Advanced written and spoken English
  • Knowledge of computer games
     

Nice to Have:

  • Experience with Substance Designer and Marvelous Designer
  • Experience with some tracking/scheduling tool (Hansoft, Jira, Shotgun, Trello, …)
  • Interest in developing video games
     

Personal Skills:

  • Outstanding artistic talent
  • Sense of detail and proportions
  • Team player
  • Ability to work well under tight deadlines
  • Thoroughness
  • Proactive approach
  • Willingness to continuously develop his/her skills
     

Our Offer:

  • Attractive work on globally famous AAA games in a successful company for one of the biggest publishers
  • Access to the most up-to-date SW/HW and technologies
  • Flexible working hours
  • Support for personal skills development
  • Games and consoles to borrow
  • Employee benefits (sick days, meal vouchers, refreshment at work)
  • Company events for the employees
     

If you are interested in this opportunity, please send us your CV and portfolio.

E-mail: jobscz@hangar13games.com

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