Position Description

Senior Multiplayer Systems Designer
Location 31st Union
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SENIOR MULTIPLAYER SYSTEMS DESIGNER

 

Who We Are:

We are a team of developers with a uniting passion for crafting highly engaging entertainment with a commitment to putting fans first. Our core values are our North Star ever reminding us who we intend to be and what we strive to create. Our studio culture is built on the belief that the more varied voices in our collective story the stronger our team and our game will be. We are an association of diverse game makers driven by a passion for our art and inspired by a culture of inclusivity to build games that thrill players everywhere.

Our Rallying Cry: Bring fun, inspiration and awe to our lives and to our community.


THRIVE ON TRUST

  • We are inspired to do our best work because we are safe to take risks in an environment built on sincerity and respect.

CHASE THE HORIZON

  • We believe the next great inspiration is just over the next peak; we push ourselves and each other to find it. We are all active in bringing innovation to life.

WELCOME ALL

  • Our strength is in our collective experiences and we stand proudly for representation and inclusion.

LIVE YOUR DREAMS

  • We are driven with a passion to reach our fullest potential. Personal growth is an enduring priority for all of us.

CUT DIAMONDS

  • We don’t polish stones. We deliver brilliance. This devotion shines through in ways that raise the bar for all of us, and the experiences we bring to players everywhere.

 

Who You Are:

Required experience:

  • Strong passion for online multiplayer action games is a must!
  • Experience with modern game engines (Unreal, Unity, etc.)
  • Experience with designing and building functional gameplay systems in a visual scripting tool (ala Unreal Blueprint) and/or code or code-style scripting languages (C/C++, Lua, etc)
  • Strong understanding of systematic design and ability to conceive and create complex but efficient systems in service of an amazing game experience
  • Able to analyze and solve complex technical and design problems in core gameplay systems
  • Deep understanding of the various components that come together within game systems to achieve the end experience (design, art, engineering, audio, etc)
  • Ability to learn and ramp up on new tools and processes quickly
  • 3+ years experience, and at least 1 shipped titles in a systems design role, preferably in the multiplayer space
     

Relevant experience:

  • Experience programming, both code & visual scripting (C++, C#, etc. | Blueprint, Kismet, etc.)
  • Experience in UI/UX implementation a plus
  • A passion for diversity & representation in games & game development
  • A self-starter who can align with the team's goals but isn't hesitant to create solutions on their own
  • Comfortable with rapid iteration based off feedback from many sources: peer review, data analytics, player surveys, etc.  Capable of filtering large volumes of feedback into concrete and actionable improvements
  • Ability to iterate & collaborate under deadlines & production constraints

 

What We Need:

We’re looking for a Senior Multiplayer Systems Designer to join our team and help us shape the future of online multiplayer gaming.  As a Senior Systems Designer, you’ll design and craft the fundamental gameplay systems that will take us into that future.  You’ll own and drive key gameplay systems working closely with the design, art and engineering teams to realize your vision.  We’re a studio that values autonomy and self-drive in developers who are empowered to do the best work of their careers.  If this is you, let’s talk!

Responsibilities:

  • Design, pitch, & hone ideas from concept stage forward. Examine desired player experience goals and introduce systems that help fulfill that experience
  • Gather feedback from a variety of sources to determine the best steps forward
  • Collaborate deeply with other disciplines. This role will touch on everything from animation to UI to sound and VFX, as well as working closely with core engineering teams
  • Contribute to design discussions for all areas of design across the entire game
  • Provide feedback on works in progress across all areas of the game based on daily playtesting
  • Own MP gameplay systems from inception to completion. This includes pitching ideas in their infancy to fine-tuning post-launch. We emphasize a culture of trust, and with that trust comes both responsibility & accountability
  • Daily hands-on engine work to bring ideas to life

 
 

Let’s talk!
 
 
 


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