Hangar 13 is looking for an experienced Senior Producer to lead the development of a key title and help to grow the new Brighton team. We are looking above all else for an exceptional communicator with experience working across multiple locations, as well as someone who cares deeply about nurturing and developing team culture.
What You Will Do:
Partner with Leads to define milestone and sprint deliverables for the team and then drive the successful delivery of all objectives
Ensure that the work being planned is prioritized in line with the creative vision and seek feedback from key stakeholders when appropriate
Ensure the Vice President of Development is aware of resource requirements and build plans, which balance scope against available capacity
Help to define production process and workflows, always looking to optimize the way we build games in order to maximize the time we have available.
Manage other Producers, setting developmental objectives and delivering regular constructive feedback through 1:1 meetings
Act as the point person for the testing process with internal QA teams
Coordinate and assist with marketing, sales, focus testing, outsourcing and other external parties
Present your teams’ successes at full team meetings and represent progress at the relevant leads and directors’ meetings
Travel, both domestic and international, may be required
Who We Think Will Be A Good Fit:
6+ years’ experience in internal game development within a Production role
At least 1 shipped title in a leadership role
Experience with AAA console and PC titles at all stages of development
Experience working with cross-site teams
Ability to interface with and build relationships at all levels of the organization
Excellent communication skills (verbal and written), time and project management skills
Familiarity with the gaming market and industry trends, as they relate to game development and market research
Adept at the use of Microsoft Word, Excel and PowerPoint
Must display resourcefulness, enthusiasm, and self-motivation
Quick learner, able to pick up new tools and technologies and learn new processes quickly and without missing a stride
Flexibility to take on additional responsibilities, as assigned by senior management
Strong problem solving skills
Highly organized. Able to self-prioritize and keep on an assigned track without constant supervision
Ability to identify and analyze risk while providing mitigation support
Ability to oversee schedules of external teams
Bachelor’s degree preferred
Experience working with proprietary game engines and toolsets
Experience working in startup or early-stage teams
Who We Are:
Hangar 13 is the internal 2K development studio behind the award-winning Mafia III. The studio is comprised of industry veterans drawn from a diverse range of studios, who have collectively shipped hundreds of titles across a wide variety of genres. Though we hail from all over the world, and our backgrounds are wildly different, one thing binds us all together – the belief that “Every Player’s Story is Unique.”
Hangar 13 is based in four locations: Novato (California), Brighton (UK), and Brno & Prague (Czech Republic).
We work collaboratively across our 4 locations to develop games as one global team. Each of our locations provides the opportunity to work on big-budget, AAA console in a diverse and inclusive environment!
Located just 45 minutes via train from London, Brighton is one of the UK’s most diverse and downright interesting cities. Sat right on the south coast of England, the city is home to a vibrant creative community and is known as an easy-going and tolerant place to live and work. Brighton is home to Victorian piers and palaces, brightly coloured stucco homes and a 5-mile long shingle beach which becomes a post-work social hub during the summer months.
Onsite amenities inside our state-of-the-art Brighton studio include a fully equipped kitchen, games room, gym (with showers) and our very own bar. We’re a 30 second walk from Brighton station.